Description
This class will cover taking an architectural Revit model to 3ds Max software and then doing the optimization. We’ll then use it effectively in Unity for the ultimate augmented reality (AR) / virtual reality (VR) experience.
Key Learnings
- Discover a step-by-step process and best practice involved in Revit model to export
- Learn how to import in 3ds Max and do the best optimization for the model to perform best in the game engine
- Learn how to import and assemble a complex model in Unity
- Discover best practice in Unity