Description
During this class, you will learn the best practices and typical approaches involved when developing custom tools for Autodesk® 3ds Max®, Autodesk® Maya®, Autodesk® Softimage®, and Autodesk® MotionBuilder® software. We will cover scripting and programming languages and discuss the numerous APIs and SDKs available from Autodesk. This class will help you grasp what you can do beyond what is available out of the box in Autodesk entertainment creation suites.
Key Learnings
- Rapidly start a customization project for Autodesk software that is available in the creation suites
- Identify the programming area to focus on, based on needs and the production platform
- List each programming language that is available for customizing Autodesk products that are available in the creation suites
- Identify the key differences between each of the Autodesk 3D products