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Using AI for the Creation and Modification of OSL Shaders in 3ds Max

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    Description

    Open Shading Language (OSL) in 3ds Max 2026 software empowers artists to craft custom procedural materials, enabling intricate control over textures and surface properties. However, developing or altering OSL shaders traditionally demands a solid grasp of scripting and shader logic. This session will introduce a transformative approach: using artificial intelligence (AI) tools, such as ChatGPT and Claude, to assist in the creation and modification of OSL shaders. Participants will discover how to generate shader code by providing natural language prompts, iteratively refine AI-generated scripts, and seamlessly integrate these shaders within 3ds Max projects. Through live demonstrations, you’ll learn to troubleshoot shaders using AI, streamlining the process and expanding creative possibilities. By the end of this session, participants will be equipped with practical techniques to harness AI as a tool for shader development, reducing technical barriers and fostering innovation in material creation.

    Key Learnings

    • Explore AI tools that can generate OSL shader code based on user input.
    • Learn the process of integrating AI-generated OSL shaders into 3ds Max projects.
    • Gain an understanding of OSL shaders and their role in 3ds Max.
    • Learn about developing skills to customize and refine AI-generated shaders to meet specific design requirements.