Description
In this class, you learn to use MassFX in 3ds Max® for rigid body simulations in a destructive environment. Discover techniques for breaking things dynamically while maintaining artistic control. Learn about joint setups and art direction techniques to get MassFX to do what you want it to do rather than just what physics wants to do. There is nothing more satisfying than blowing stuff up in CG. Now, learn to do it better.
Key Learnings
- Efficiently create destruction effects
- Create more convincing destruction effects